Bevel with a Modifier – Part 2
In Blender, if we want to change our Bevel at a later stage, then we need to use a Modifier instead of the Bevel tool…
In Blender, if we want to change our Bevel at a later stage, then we need to use a Modifier instead of the Bevel tool…
Destructive modelling is a workflow where an operation cannot be changed later whereas Non-destructive modelling allows you to modify your operation at any time..
Grab selected vertices and move them using a modifier – a non-destructive operation. Is it possible to deform objects proportionally but still remain editable? Yes, you can use the hook modifier. The idea is that you can hook a set of vertices on the first object to a second separate object and then move or rotate that second object around…